![]() This debug command accepts all kinds of parameters and prints one line for each parameter. Show all information about the search for the configuration file and its content. Read » Features« for features of the whole toolset. » wbmgt ENCODE« converts each source file into raw mode.ĭecoding a raw BMG file and encoding again results in the same BMG file. » wbmgt DECODE« converts each source file into text mode. Like every source, raw and text BMG files are accepted as patch. REPLACE, INSERT, OVERWRITE, DELETE, MASK, EQUAL and NONEQUAL. » wbmgt PATCH« patches each source by using a list of patch files. » wbmgt DIFF« compares the strings of 2 BMG files and reports the differences. » wbmgt LIST« lists the contained strings for a fast preview. Support of 4 encodings: CP1252, UTF-16, Shift-JIS, UTF-8 Just enter the path and assume that the SZS file is a directory.Įxample, where path/to/my.szs is the SZS file: wbmgt may read BMG files directly from SZS files.This make the usage of raw and text BMG files interchangeable. When reading a file, wbmgt detect the format of each source file Text BMG is a user readable and editable format.Įach text export contains a syntax documentation. Raw BMG is the file format needed by Nintendos software. ![]()
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